ASiL Proceedings
The Disappearing Games: How Clue Launched a Coup
Amila Hadziomerspahic, David Moynihan
Abstract
Every year Oregon State University students vote the Valley Library as the best place to study on campus. Seeking to do more for its multitude of stressed-out students, the Valley Library launched a non-traditional recreational collection to help combat some of this stress. Full of passion - but lacking peer-reviewed research to justify a budget - the Valley Library Circulation department used its lunch money and shameless solicitation to create a core collection of circulating board and card games. From policy decisions to promotion, from cataloging to counting pieces, the Valley Library tried it all on the road to developing a popular board game collection. This session will look at what worked, what didn't, requesting a budget, and planning for the future of your successful game collection. What can a non-traditional recreational collection achieve at a large academic library? Play to find out!